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PostPosted: Wed 4 Jul 2012 03:09 
Lieutenant

Joined: Mon 30 Apr 2012 03:26
Posts: 30
We've discovered that you can die from being off map after the actual end of the game. daveinc was near the edge of the map when the enemy team surrendered, and sailed off as the victory animation was playing, causing him to die due to the timer.

Here's an SS of the after battle results, I obviously couldn't get a screenshot of the event itself.
http://cloud.steampowered.com/ugc/11711 ... CFB648930/

It's not the most important bug in the world, but hey.


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PostPosted: Wed 4 Jul 2012 23:11 
Lieutenant

Joined: Sat 21 Apr 2012 00:04
Posts: 20
Apparently, the same bug applies to nanite shells. You can still get kills on the victory screen with them.


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PostPosted: Mon 9 Jul 2012 17:11 
Lieutenant

Joined: Wed 2 May 2012 18:59
Posts: 26
ANy events already in progress continue and are resolved... if you havee torps heading at someone, rockets, missiles, sentry shots, tracker dot... anything like that will grant and should allow the event to resolve. If he was already 1-2 seconds left when game ended he deserves to have the out of map death applied to him. :/


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PostPosted: Tue 10 Jul 2012 02:38 
Lieutenant

Joined: Sat 21 Apr 2012 00:04
Posts: 20
DarkZenith wrote:
ANy events already in progress continue and are resolved... if you havee torps heading at someone, rockets, missiles, sentry shots, tracker dot... anything like that will grant and should allow the event to resolve. If he was already 1-2 seconds left when game ended he deserves to have the out of map death applied to him. :/


That's kind of dumb since you can no longer dodge torpedoes or missiles, not to mention there's no way anyone would ever stay on top of a nanite shell. Hell, post game has got to the be only time you could ever kill someone besides a stationary arty with one.


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PostPosted: Tue 10 Jul 2012 09:06 
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Staff Stellar Impact

Joined: Mon 22 Aug 2011 15:19
Posts: 361
Hi commanders,

We have fix this, now every death when the game is finished, with the VICTORY/DEFEAT message shown on screen, will be no longer take into account.

Of course, this features will be implemented with the next patch of Stellar.

Have a good day.


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